Developed as the prequel to the original, the Red Alert series was spun off into a separate, lighthearted and comic series, while the original game and its sequels became known as the 'Tiberium' series, retaining its science fiction and serious tone. Highly successful, it was followed by Command & Conquer: Red Alert in 1996 which is set in an alternate universe where the Soviet Union wages war with the Allies. A global war ensues between the UN-formed Global Defense Initiative to contain it and the cult quasi-state revolutionary Brotherhood of Nod, led by the enigmatic Kane, which seeks to harness it. The plot is set sometime in the near future where the Earth becomes contaminated by a mysterious resource known as Tiberium. Ĭommand & Conquer was released worldwide by Westwood in 1995. The magazine stated that it would have 'new terrain and enemies', and that 'the design team is serious about doing a multi-player version'. After Westwood Studios developed the critically acclaimed Dune II, Computer Gaming World reported in 1993 that the company would not use the Dune license for Westwood's next strategy game 'mostly because the programmers are tired of sand'.